﻿/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Chapter 8.10 Architecture and Organization                            *
 *                                                                       *
 * Copyright © 2018 Alex Okita                                           *
 *                                                                       *
 * This software may be modified and distributed under the terms         *
 * of the MIT license.  See the LICENSE file for details.                *
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class DebugDrawing : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
